Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts

Saturday, April 23, 2011

Megaman - Elecman Redesign; update!


The Elecman redesign I did a while back was recently selected for inclusion in the upcoming UDON Megaman Tribute book. I had to fit it into a portrait composition (rather than a landscape), but hopefully it retains some of the original energy & looks ok.

Cheers y'all, back to it!

Monday, February 28, 2011

Monday, August 9, 2010

Megaman - Elecman Redesign


Redesign of good ol' Elecman from the Megaman Series... Done for a Character Redesign exercise over at CGHub. Head over to the thread to check out some excellent work!
http://cghub.com/forum/showthread.php?t=3549




THE FEARSOME ORIGINAL








Tuesday, May 25, 2010

Angry Treeman, pt. 2

Update from below.
D:

Pencil / White Gouche on moleskin, digital color adjustment.

Monday, February 8, 2010

Demon's Daughter


A ~30 min doodle done for the good folks over at SKETCH A DAY; the theme was "Demon's Daughter". Btw, I'm sorry for not having updated in the month of January... I hate going this long without posting anything, but I've been busy with freelance, traveling, and scheming. I should have some decent stuff to show in the next few months, as my NDAs clear. ;D

Wednesday, December 16, 2009

Krampus


http://en.wikipedia.org/wiki/Krampus

I still might try to make a scary version as well...


*Update* Here's a nastier version. 

Monday, December 14, 2009

Vampire Portrait


Screwing around in Photoshop... the text should roughly translate to "I have been lurking."

Stephanie and I have started watching True Blood; it's better than Twilight, but I still don't quite understand this obsession with sexy vampires. I'd much rather see them play up the "ageless parasite" angle, but I suppose sex sells better than biological curiosities. Ho hum. 

Sunday, December 6, 2009

Hurakan, step by step

I recently jumped into one of the challenges over at ArtOrder.blogspot.com. The objective was to design a character starting with silhouette, go to detail, then color, and ultimately work up to a book cover, using a provided template. The specifics and requirements of the challenge are here: http://artorder.blogspot.com/2009/09/new-challenge.html

The character being addressed is the Mayan god of wind, storm, and fire: Hurakan.


And off we go!
1. Character Silhouettes

2. Character Thumbnails

3. B&W Character Detail, Book Cover Thumbnails
4. Character Color Rough, B&W Book Cover Detail
5. Final Character, Book Cover Color Rough

6. Final Book Cover + Art
And here's the cleaned-up version without the template and required formatting...

Monday, November 9, 2009

Apologies to Mr. Sendak... Pt. 2

I worked up that Max sketch from before; here he is... I tried to make him half cute/half scary; not sure how well that comes across.

I really need to get a better monitor at home; things look good from here, but they'll sometimes be rather garish on a different screen. I guess that'll always be a peril of digital work. If anyone has any suggestions though, I'm game.

I have heard talk of Cintiqs becoming a new industry standard for concept work, but I'm still not sold on having one at home yet. Hopefully Wacom (or someone) will release an updated version within a year or so; that I could probably go for.



*UPDATE!*
Cory Godbey, from Terrible Yellow Eyes, added this piece to his blog. Thanks for the honor!

Monday, October 26, 2009

Apologies to Mr. Sendak...



My stab at a couple of Where the Wild Things Are redesigns... Carol/Moishe as an armored knight and Max as a crazed wolfboy squire of sorts.

I caught the movie over the weekend and thought it was pretty good, though it was rather sad and probably not great for little kids. This didn't dissuade several parents from keeping their screaming babies inside the theater throughout. Gr...

Anyway. It had some fantastic visuals; it's worth checking out.


Also! I was inspired by the amazing artists here: http://www.terribleyelloweyes.com/


Thursday, May 28, 2009

Scribbles




stuff I did sitting in front of the tv tonight... i was thinking to use the jogging girl as part of a short project.

Wednesday, April 29, 2009

Beetleboy / big B

I saw a fantastic presentation on Bouguereau yesterday afternoon over at the Grand Central Academy of Art... The speaker, Greydon Parrish, went over big B's working process, which consisted of the following steps:

1 Thumbnails / Gestures
2 Sketch- graphite or charcoal w/ chalk (generally from life, looked to be about 10-15 min.)
3 Color sketches in oil (small - around 4"x5")
4 Oil Studies (heads, hands, and other problematic areas, moderate to life-sized)
5 Cartoon (life-sized, contour lines, ready for transfer)
6 Scrubbed in oils on smooth surface (light ground, loosely roughed with bristle brush, directly to full color- no b&w underpaint)
7 Render Selectively ( focus to turn form and focus the detail on areas of import)
8 ???
9 PROFIT!!!


Listed like this, the notes don't reveal anything surprising. It's just a nice, logical way of working, and the man was thorough with everything he did. A lot of the interest for me was in looking at examples of the various stages, and there was something magical about actually seeing Bouguereau's thumbnail sketches.

One quote of Greydon's also stood out to me: "With all of this work, it would be odd that he wasn't right."

We all just need to paint more.

Also, here's part of a thing I was working on for Dominance War; I believe the deadline is still May 11th. I don't include it here in an attempt to relate to Bouguereau, I just dislike posts without artwork.